/* // Dao Standard Modules // http://www.daovm.net // // Copyright (c) 2015, Limin Fu // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. // IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, // INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF // LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE // OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED // OF THE POSSIBILITY OF SUCH DAMAGE. */ #include"dao.h" #ifndef DAO_RANDOM_DLL #ifdef DAO_RANDOM # define DAO_RANDOM_DLL DAO_DLL_EXPORT #else # define DAO_RANDOM_DLL DAO_DLL_IMPORT #endif #endif #ifndef __DAO_RANDOM_H__ #define __DAO_RANDOM_H__ #include #include typedef struct DaoRandGenerator DaoRandGenerator; #endif DAO_API( RANDOM, DaoRandGenerator*, DaoRandGenerator_New, (uint_t seed) ); DAO_API( RANDOM, void, DaoRandGenerator_Delete, (DaoRandGenerator *self) ); DAO_API( RANDOM, void, DaoRandGenerator_Seed, (DaoRandGenerator *self, uint_t seed) ); DAO_API( RANDOM, unsigned, DaoRandGenerator_GetUniformInt, (DaoRandGenerator *self, unsigned max) ); DAO_API( RANDOM, double, DaoRandGenerator_GetUniform, (DaoRandGenerator *self) ); DAO_API( RANDOM, double, DaoRandGenerator_GetNormal, (DaoRandGenerator *self) ); /* %s/DAO_DLL \(.*\) \(\w\+\)( \(.*\) )/DAO_API( RANDOM, \1, \2, (\3) )/g */